DX11 TRIM PIXELMAP

Trims away any transparent pixels on the edges of the PixelMap.
Take note that this will recreate the internal buffer, meaning that any pointer you have previously obtained to that will be invalidated!.

  Syntax
DX11 TRIM PIXELMAP pixelMap, [borderSize], [trimX], [trimY]
  Parameters
pixelMap
Dword
The pixel map to trim.
[Optional] borderSize
Dword
If set, these many transparent pixels will be left be around the borders of the pixel map. Defaults to 0 for no borders.
[Optional] trimX
Boolean
If set to true, the left and right sides will be trimmed. Set to false to not trim these. Defaults to true.
[Optional] trimY
Boolean
If set to true, the top and bottom sides will be trimmed. Set to false to not trim these. Defaults to true.

  Returns

This function does not return a value.

  See also

PIXELMAP Functions Menu
DX11 Function Categories